Changes

Jump to: navigation, search
3 bytes removed ,  13:58, 17 October 2022
no edit summary
Line 25: Line 25:     
=== Sidearms ===
 
=== Sidearms ===
A number of projects within REPAIR are attempting to make weapons which are more portable than the Carbine, yet still retain the Carbine's basic ability to damage Category 3 Machina. Several weapons have made it to the prototype stages and are issued for field-testing by experienced Agents, but invariably problems arise with these weapons which prevents their wider use. Several oversized pistols reminiscent of the old-world Desert Eagle exist, as do attempts to revive the submachinegun concept in this age of coilguns and Machina. Agents are individually selected, often by the Rank A leader of the weapon project, to carry and test such sidearms. As a result, whilst their shortcomings are often numerous, Agents find themselves jealously regarding their comrades who do get selected for such an experimental weapon.
+
A number of projects within REPAIR are attempting to make weapons which are more portable than the Carbine, yet still retain the Carbine's basic ability to damage Category 3 Machina. Several weapons have made it to the prototype stages and are issued for field-testing by experienced Agents, but invariably problems arise with these weapons which prevents their wider use. Several oversized pistols reminiscent of the old-world Desert Eagle exist, as do attempts to revive the submachinegun concept in this age of coilguns and Machina. Agents are individually selected, often by the Rank A leader of the weapon project, to carry and test such sidearms. As a result, whilst their shortcomings are often numerous, Agents find themselves jealously regarding their comrades who get selected for such an experimental weapon.
    
=== Directed-Energy Weapons ===
 
=== Directed-Energy Weapons ===
 
Similar to the sidearm programs, REPAIR engineers are always working on new weapon systems to counter the Machina's staggering durability. Laser weapons are promising, as they are able to utilize pulsed beams to blast away the ultra-dense [https://wiki.machinamaincluster.com/index.php/Machina_Biology#Machinium Machinium] of a Machina's casings. Similarly, weapons that rely on magnetically containing and directing plasma beams exist too. The downsides to these weapons are almost always that they are large and grossly power-hungry. In addition, Machina casings adapt quicker to directed-energy weapons after first exposure, while it is much harder for their casings to become more resilient to kinetic damage from magnetically accelerated projectiles. This does not deter the engineers of REPAIR, who still develop and issue these experimental prototypes to the best Agents for intensive live-combat research.
 
Similar to the sidearm programs, REPAIR engineers are always working on new weapon systems to counter the Machina's staggering durability. Laser weapons are promising, as they are able to utilize pulsed beams to blast away the ultra-dense [https://wiki.machinamaincluster.com/index.php/Machina_Biology#Machinium Machinium] of a Machina's casings. Similarly, weapons that rely on magnetically containing and directing plasma beams exist too. The downsides to these weapons are almost always that they are large and grossly power-hungry. In addition, Machina casings adapt quicker to directed-energy weapons after first exposure, while it is much harder for their casings to become more resilient to kinetic damage from magnetically accelerated projectiles. This does not deter the engineers of REPAIR, who still develop and issue these experimental prototypes to the best Agents for intensive live-combat research.
This Wiki contains NSFW content. All people mentioned are above the age of 18. By using this wiki you agree that you are of 18 years of age or over.

Navigation menu